For the last couple of years the music on Weddinger Schule is produced exclusively with the amazing software Sunvox from Alexander Zolotov aka Nightradio. It is an incredible modular music studio, which you definitely should try, if you're into sound design.

We love sound design. That's why Weddinger Schule label is designing own synths and effects for sunvox. We decided to publish some of them, since it's part of our creative work, and we're kind of proud of them. They can be downloaded for free and can be used without any restrictions.

Universal Drum Designer

Probably the most powerful patch we ever designed. From deep kicks over tuned toms to grooving hats, you are able to create almost every percussive sound just with by mixing of a triangle oscillator and a noise oscillator inside this patch. For even more possibilities (boom!!!) we added a sine oscillator as well. You can mix between sine and triangle with Roundness controller and you can add noise with Noizyness controller. Those two give you already almost infinity amount of different sounds. You can pitch them, change decay of tone and noise separately and making them alive with random functions.

Additional you'll find some common processing tools for drum sounds like distortion, reverb, parametric equalizer, high-pass and -shelf filter.


Sampler Pro 2

Little warrior in the box with our essential tools. You can see it as a wrapper around the default sampler. This patch extends the sampler with some advanced features to fasten your workflow.

You will need to go inside the metamodule to use it. There are two essential sound sources: Soundbank and Recorder.

We are using soundbanks to store sample packs. It is basically a metamodule, which contains a bunch of samples (up to 256). All the samples are connected to output. The neat thing about a soundbank is, that you can program your pattern with this metamodule and then just use the knob "02. Input Module" to quickly search for a perfect sample inside your sample pack. The controller "06 Input Module" of Sampler Pro is connected to the controller Input Module of the soundbank inside the Sampler Pro.

The downside of soundbanks is huge project size, if you use soundbanks with a lot of samples. That's why you'll find the recorder module inside Sampler Pro. When you have chosen the right sample, go inside Sampler Pro, select Recorder, press Record, Press F10, stop the recording, delete the soundbank. Now your project becomes small again. Since all the controllers of Sampler Pro are manipulating Soundbank and Recorder modules in the same way, you can even manipulate the sample first and make the recording after it.

Instead of soundbank, you can use any other synth or module to create your personal sample. Nothing wrong with that.

Sampler Pro has 2 Envelops, one to control the amplitude of your sample, the other one controls a filter. You can decide the filter type, pitch your sample, pan it, determine the starting point of the sample (offset-function) or even randomize the velocity to give your drum groove some human drummer feeling.

In the second version of this device, we added knob color (you will need at least sunvox 2.0) and the looper function for some glitch effects.


Master FX

This preset is our one stop mastering solution. The topic mastering is full of myths and legends, but if the mix is done well, there is nothing complicated in mastering.

Master FX is meant to be placed as the last module before output. You should connect all your channels to the Master FX. Play the loudest part with most elements of your track as a loop by selecting a pattern and pressing F11.

Some mastering magic, like cutting ultra low frequencies, some panorama adjustments etc. is already happening without your involvement. But you still have some control over the end result. Go from the knob 06 all the knobs in the given order. You should first create around -6 dB headroom with the first knob "Input Volume". Use visualizer/Level Scale/logarithmic on your Output Module to see, how much headroom you have. "Glue" is made to sit all the different elements in the mix better together. Just turn the knob up until you notice some difference, then turn the knob a little bit down. Boost your highs, if they are weak, remove some mud, if necessary. Warmer 1 and 2 are adding some subtle and characteristic overtones, use them, if your mix sounds to clean and synthetic. It's the same procedure, turn up until you notice something, then turn down a bit. Do the same with "Bass Control", it's a Band Compressor, which affects just the low frequencies and makes your bass sound better on club speakers. In the end of the chain is a hard limiter, so you can just turn output gain to make your song louder. But be careful, it happens on cost of your dynamic range. That's it, you can export your master.


Creative Mixbus CMB15x3

Mixing can be a bit of a hustle, if you are not properly prepared. CMB12x3 is your complete solution for any kind of audio channel. It's a powerful signal processing chain, with input drive for weak signal, unique EQ section, build-in-send-channel and very natural sounding analog like saturation. Of course, you can also do default panning, adjust stereo width and using ultra-precise 32.768-steps fader for volume automations.

Input drive, saturation and compressor are connected in the way to give you maximum control with minimum parameters. The compressor has a sweat spot exact in the middle of module volume level. If you adjust the drive the way, that the volume crosses -40 dB during playback, you get optimal RMS-compression with 3 ms attack and 200 ms release times. Alternatively, you can crank up the drive to get more saturation.

But the EQ is something, which makes the mixing with CMB12x3 a truly joyful experience. You've got -12 dB low pass filter which covers up to 22 kHz and adjustable resonance. The next in the chain is a sculpt filter to cut or boost any frequency band with a wide Q. The bass control filter covers the range between 0 and 256 Hz (default is 100 Hz, at the point, where your kick is mostly like to be), allow cut/boost up to 6 dB to give you the most precise way to design your low end. The high pass filter goes up to 512 Hz and has variable roll-off.


Poli X

Secret weapon for synth patch creation. Poli X uses the power of FMX to make the most versatile additive analog like synth sound.

The core of this module are saw, pulse, sub and noise oscillators, which you can mix or pitch as you wish. Xmod knob gives you cross modulation between saw and pulse wave. 2 ADSR envelops and an LFO can be mapped to a lot of different synth parameters, like low- and high-pass filter, ring modulation or pitch are increasing the sound design possibilities heavily. Simple chorus and unison are rounding up this powerful instrument.

Since there are a lot of options, we recommend proceeding from top to bottom in your sound design process. It is a polyphonic synth, you are able to change to monophonic mode.


Reverb Studio

You want more possibilities and control in terms of your reverb effect? Then Reverb Studio is, what you need. High- or low cut your input signal, preserve transient with precise predelay, design, color and mix reflection and density parts of your reverb separately. And there is many more for some creative experimentation.